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Shadows Rising War

Alina | Saturday, October 19, 2024

This Weekend: 16th Birthday Story Pt 2, Rares, Gifts, and more

Login now as our 16th Birthday event continues this weekend! We keep the /party rockin' with even more rewards to unlock, bosses to battle, and gifts to earn: the Shadows Rising Saga, Chapter 2.2; Quibble's 16th Birthday Rares Collection update; more 16th Upholder Gifts; and the Ultra Boss Insignia Boost birthday gift!

New Game Release

  • Story Update: Shadows Rising Saga: Shroud of Darkness
  • Birthday Gift: Ultra Boss Insignia Boost
  • Event Rares: new items in Quibble's Birthday Rares + Collection Chest 
  • 16th Upholders: Find your Fiftth, Sixth, Seventh, and Eigth exclusive gifts open in your Badge Shop! 

Weekend Daily Gifts & Boosts

  • Server Boost: Double EXP Boost
  • Saturday: 0 AC Chantress Guard + Serpent Statue drop from Chantress in /lotustomb
  • Sunday: 0 AC rare Umbral Guard armor + helm drop from the Royal Guard in /shadowduat

Shroud of Darkness War Guide

Zhoom, Gravelyn, and your allies may have captured Sek-Duat, but the real threat still lies ahead. Beware the Condemned Shadows engulfing the Sandsea, the instrument of Apophis, the Umbral Chaos. It seeks to regain power by taking back the throne he claims was stolen from him (?!?!). Defend the Sandsea against the Doom Triad's dark chaotic forces or one of your other companions may need to make the ultimate sacrifice. 

The Condemned Shadows are invading the Sandsea. You and your allies MUST take action to defend Zhoom's home. Just like last year, the results of this war will have a major effect on the main story. Not only will this be another trial for you, it'll test Zhoom's legitimacy. Should you both prove yourselves, the Shadows will bow. Should you lose, the Sandsea will be taken over by people who believe they can do a better job than Zhoom. And they'll rub it in. A lot.

Talk to Zhoom in /ShadowDuat for more information and to begin battling in the war.  

  • Defeat opponents to raise the war meter, 
  • Collect war medals and item drops, plus resources to craft the gear below. 
  • Raise the war meter to 25% and 75% to unlock 0 AC RARE war chest rewards

25% Rare War Chest Rewards:

  • Pixel Artix NPC Figure
  • Pixel Gravelyn NPC Figure
  • Pixel Iona NPC Figure
  • Pixel Chibi NPC Stack (member-only)

75% Rare War Chest Rewards:

  • Memorial Blade Pet
  • Chaotic Asura Blade
  • Dual Chaotic Asura Blades (member-only)

Boss Drops: 

  • ??? Armor & Helm (0 AC)
  • ??? Posed Armor & Helm (0 AC member)

War Merge Shop

  • Ouroboros Warlock armor
  • Warlock Hairs, Crowns, and Hood helms
  • Ouroboros' Unbroken Dream cape
  • Ouroboros Warlock's Altar cape
  • Doomed ??? Armor & Helm (0 AC)
  • Doomed ??? Posed Armor & Helm (0 AC member)

Extra Drops:

  • Mystic Cowl drops from the Ninja Spy in /nostalgiaquest
  • Poisoned Kris Daggers from Imperial Noxus in /necroproject

16th Upholder Gifts

Calling all 16th Upholders! DOOM is upon us, and we want you well-armed. Your fifth, sixth, seventh, and eighth bonus gifts are now open. Find them now in your Book of Lore Badge Shop!

  • Unwrapped Gift V: Gorgon Ward Gauntlet
  • Unwrapped Gift VI: DoomWood DragonKnight Guard
  • Unwrapped Gift VII: Moonlit Tome
  • Unwrapped Gift IIX: Retro Battleon ground rune

Martial Artist Class Updates

Many of you took to different social media sites this past week to express your disappointment regarding the newly released Martial Artist class. We hear you loud and clear, and are making some much needed changes based on your feedback.

  • The Good News: We just released this year's birthday class; Martial Artist, which uses a (mostly) unique Auto Attack function!
  • The Not So Good News: Martial Artist's Auto Attack function is heavily reliant on server connectivity, meaning players with higher server response times are seeing noticeably poorer performance than those with lower response times. Additionally, many of you feel that the class requires way too many skill inputs. 

In order to keep a level playing field between players in different regions while also reducing the amount of times buttons need to be pressed, we shifted Martial Artist from its connection-based, manual Auto Attack, to a standard Auto Attack. This means that the way the class plays has been significantly changed, but its overall performance levels remain roughly the same, while still keeping a higher skill ceiling than most classes.

Read more details on the Class Changes in the Balance Patch Notes here. Once again, a big thank you to all who left their feedback on Martial Artist. We hope you have a much more enjoyable experience with the new version of the class! 

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