Everything you wanted to know about AdventureQuest Worlds Infinity but were NOT afraid to ask.
AdventureQuest Worlds: Infinity update.... now with mooooore pikturs! Also, information on the next Tech Demo.
So secret that even we do not know where it is.
3rd time was the charm. Read on for full details...
An experimental test to do the first basic/rough conversion of 16,600 AQWorlds armors is about to take place.
Excruciatingly Available at Bones & Gnomefells. Peek inside for an Infinity progress update, new animation sneaky peeks, intentionally confusing tech mumbo jumbo, and <REDACTED>.
So we are rebuilding a massive game. So, what if... we fixed all of the major story issues that you told us about? We only get one shot.
AdventureQuest Worlds: Infinity's 3rd Tech Demo is complete. Success!
Tech Demo #3 is coming! Here is an progress update post with the latest developments in AdventureQuest Worlds: Infinity.
After last week's successful tech demo, the team has been hard at work fixing bugs and creating new stuff for the next one. Read on for more.
We just launched our 1st ever Switch Game! Our 8-Bit retro game is now on the Nintendo eShop.
Read the play-by-play of the first two Tech Demo tests.
You are more hyped for the tech demo than I am. This scares me. Here is what to actually expect.
Monster making madness has always been at the dark heart of video games. How about we rip it out like that guy from the Indiana Jones movie and take a good look at it. (But maybe we should not try not to eat it.)
The spookiest part of October... is the video game dev crunch. Join me for a blindingly insightful look at what is happening behind the scenes in our new 2D cross-platform game.
In today's progress update we will talk about how the team is re-animating monsters, re-building class skills, and how we are able to start doing the crazy things Flash let us get away with. Also, we should talk about Unity.